Time Paradox
Time Paradox
In Time Paradox, the primary objective of the game is for players to navigate a complex, ever-changing maze of time branches by creating and resolving time paradoxes. Players must use their strategic thinking and puzzle-solving skills to manipulate the past, present, and future, altering the maze layout to progress through the layers of the dodecahedron. The ultimate goal is to reach the final layer and uncover the mysteries of the enigmatic mathematical language that forms the basis of the game's universe.
In Time Paradox, when two players meet in the same location within the maze but at different points in time, a time paradox is created. This event can trigger various effects on the game world and the players involved, providing interesting gameplay opportunities and challenges.
Time Paradoxes:
- Puzzle Challenges: When a time paradox occurs, players may be faced with a unique puzzle that must be solved to resolve the paradox. These puzzles could involve both players working together or competing against each other to reach a solution.
- Temporary Abilities: Upon creating a time paradox, players might gain temporary abilities, such as increased speed, the power to phase through walls, or limited control over the maze's layout. These abilities can be used strategically to gain an advantage or hinder the other player.
- Maze Alterations: The occurrence of a time paradox could cause changes in the maze layout, opening new pathways or closing existing ones. Players must quickly adapt to these changes and determine the best course of action to progress or outmaneuver their opponent.
- Time Loop Scenarios: When a time paradox is created, players might find themselves trapped in a time loop. They must work together or individually to break the loop by performing specific actions or solving a puzzle.
- Time Paradox Resolution: Players can earn points or rewards for resolving time paradoxes, encouraging them to seek out these encounters and utilize their puzzle-solving and strategic thinking skills to overcome the challenges they present.
When two players meet in Time Paradox, the essence of one player can flow to the one who has more essence, symbolizing the dominance of one player's timeline over the other's. This could create interesting dynamics between players and provide opportunities for various gameplay mechanics
enigmatica404
Enigmatica began as a coding experiment in the early days of the internet.
Status | In development |
Author | enigmatica404 |
Tags | 8-Bit, Atmospheric, Cyberpunk, Mystery, Open World, Pixel Art |
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